shadertown

Gravity

A starfield lensed by a mass that rides the pointer

A starfield behind a heavy mass: the stars smear into arcs around it, a bright ring stands at the lensing radius, and images double inside that ring. Dragging the pointer drags the whole distortion across the sky.

Rendering cost: medium. A few dozen samples per pixel: comfortable fullscreen on a discrete GPU, but cap the pixel ratio for a retina hero. How to tune it

Tune Gravity free. Take it when you are ready.

The background itself, with your settings already saved in, ready to drop into your site — this one and the other 60. Paid once, no subscription, and every background added later is included. What you get.

$9.99$19.99once

Coupon

No account needed — pay first, sign in after.